Rarity (main - side) 38 - 0 Mythic Rares. This site 2023 TappedOut.net, LLC You dont particularly care how many times you can do this, as long as you can hit your combo pieces while doing it, because when you combo off, Wanderer becomes free and you can cascade through everything. win and just drop a Birthing Pod into Conscripts into Kiki into win. I eventually plan on adding more like Temporal Mastery, Temporal Manipulation and the like, but for now, this is what I have to work with. TappedOut.js Blog Widget. Rhystic is the same, providing incremental card advantage over the course of the game - it will either draw you a metric ton of cards, or it slows down your more experienced players, who will wisely decide to pay the 1 instead of giving you the card. 54 - 3 Rares. Plus, who doesn't love blowing up Sol Rings? etc. I dislike this combo the most, as it dies hard to a lot of pillowfort strategies and instant-speed removal. After playing around with Surrak, I eventually got my hands on a Maelstrom Wanderer and switch out my commander because who doesn't love casting spells for free? Keen Sense - This is a relatively new addition to the deck, but I added it since A) it does go infinite with Niv-Mizzet, the Firemind and B) I like drawing cards. The reality is that paying 8 mana to play the slots isn't a reliable wincon. Articles and comments are user-submitted and do not represent official endorsements of this site. With the ramping you did in the first few turns, its entirely possible to have a turn 5, 6 or 7 Oops! Attention! The individual strengths of the cards and synergies between them do not put control or power into your hands besides a generic beatdown plan. Unfortunately and only due to the fact that it has access to blacks true tutors. Date added: 3 weeks: Last updated: 1 week: Legality: This deck is Commander / EDH legal. Not only can you ramp into more land drops via Wood Elves and similar, but Food Chain actually enables you to cast Wanderer several times - upwards of 6 or 7 times - in a single turn, with just one or two creatures on the board. + Playing lands from the top of my library is better, because it means I'm not drawing them. Fact or Fiction - I like drawing cards, and I feel I've made that pretty clear here. 47% of 17 decks +47% synergy. There are a lot of infinite combos that circulate around this one card, including helping to activate the Splinter Twin combo, Misthollow Griffin - Used to help cascade through our library when combined with Food Chain. Being able to wait until the last minute to cast a spell really brings out the Blue player in me, and I have always loved having it down. The Artifacts: As you can see, the artifacts aren't a large chunk of the deck, and are mostly just the standard ramp package. Privacy statement | 1 - 1 Commons . Cryptic Command - If we cascade into this, we can tap down our opponents' creatures and bounce a permanent, or if we want to (and can afford if), we counter Maelstrom Wanderer and cascade some more. Duplicant: The standard creature-based exile your dude answer. I have no issues with budget, and i'm looking for a list to take to the edh events at GP Atlanta. TappedOut.js Blog Widget. Edit #1: Updated the list to what I have as of 23-06-2016. I'm goldfishing my Maelstrom Wanderer deck as I type this, well not really as I type this but slightly before typing this. Consecrated Sphinx: The Sphinx is a good card to ramp into and drop early, if you have it. And while those combos are obviously very strong, their weakness cant be overstated enough. Maelstrom Wanderer. This becomes deadly to my opponents if I have any of the Splinter Twin/Food Chain/Palinchron combos out. He seems to also be crushed by any kind of stax, since his ramp would be slowed down. Food chain/squee is self explanatory, but food chain also leverages a lot of value and by experience has about a 80% win rate in combination with animar. The counterspell package in here is also geared towards Maelstrom himself and while using him for value, it would be terrible to lose him it. I feel I don't really have to explain this one, since most of you know what it does, but I will anyways. I kept the deck's CMC < 8 to ensure every cascade hits. Part the Waterveil/Time Warp/Walk the Aeons - These are my extra turn cards. Gilded Drake: One of the more undervalued answers in blue, if you want my opinion. You may opt-out at any time. The only way this could be any better is if we had access to white for Academy Rector. There is very little, if any fast combo, and I still dont believe that Wanderer can defeat something like a highly tuned Gitrog deck, or Ad Naus Sidisi, without actively mulliganing to countermagic. Yeah, I know that he would be bad in some pods with heavy stax or very fast combo decks as Zur, or turbo nause, but in long games, when your opponents trying to stop each other, it has a potential. 1x Maelstrom Wanderer; 1x Orzhov Advokist; 1x Portal Mage; Instant (2) 1x Illusionist's Gambit; 1x Volt Charge; Land (11) . Feeds | This annoying message will go away once you do. This is a subreddit dedicated to playing the Commander format of Magic: The Gathering at the highest power level possible. Misthollow Griffin That may change in the future as I experiment with different versions of the deck and what it can do, cutting chafe and so on..but right now, I feel confident that Wanderer can handle anything that doesnt intent to win by turn 3. Frh am Dom. Eternal Witness - In case I need to pull a card back from the grave, this is a nifty little card to use. Best case scenario, I cascade into and draw 3 free cards and worst case, I have to wait a few turns. Commander / EDH* Articles and comments are user-submitted and do not represent official endorsements of this site. Anger of the Gods - Used to clear out the little creatures (there are a ton in my meta) and to make sure that my Maelstrom Wanderer doesn't have to fight a ton of chump blockers since he doesn't have trample. Current testing has dropped me to the minimum of Force of Will and Mana Drain (with the added bonus of ramping to Wanderer), but ultimately I think the correct number is somewhere around 4-6 counterspells. Press question mark to learn the rest of the keyboard shortcuts, https://www.moxfield.com/decks/R_83Q4nuj0GV-LzOFVy6uQ. All it does it make me a target. Sort by: Overview, Color, Cost, Rarity. You now have 17 mana in pool.Cast Wanderer for URGGGGGGGG. Cryptic Annelid: An unusual choice, for sure. Thanks! https://www.moxfield.com/decks/d4KPWun9o0yfflaCVNW7ng. Copied to clipboard. Shaman of Forgotten Ways - Biorhythm on a stick. The difference is Sliver will just be stronger due to having B for tutors and W for Silence effects. Its for this reason I like cards like Hull Breach and Decimate, because it gives us the reach to hit multiple opponents simultaneously, shoring up some of the weakness of what is probably the second-worst color pairing (the first being red/white/black). I see your deck while browsing Moxfield, interesting conception, dont u think about trying [[Lurking Predators]] in it? Hi everyone! To any Tier 2 competitive deck, Wanderer was a joke. More Casual Feedback More Competitive . I definitely would like to slowly build the deck up to be somewhat competitive, but I mostly play casual. youre pretty much willing to sacrifice anything to get to one of your combo pieces. Needs to be tested. A quick history of the me and the deck. He seems much slower than other combo decks. This is where this deck is vastly different than most Wanderer builds. Yidris rewards you for playing multiple spells in a turn, obviously from hand, and can quickly steamroll your opponents if given the chance to connect via combat damage. We lack any real tutors because we dont have black; we also lack strong removal because were not black or white. But, it is one of the few free counterspells that I would deem worth it for 3 mana. Attention! And most of the time worse for your opponents than straight counterspells. EDHREC Home Cards Maelstrom Wanderer Maelstrom Wanderer (Card) $15.99 $14.87 5.82 TIX 0 decks Scryfall Average Type Distribution Land ( 34) Planeswalker ( 1) Enchantment ( 6) Artifact ( 8) Sorcery ( 11) Instant ( 8) Creature ( 31) Related Content Ranking every battlecruiser card in EDH using EDHREC! Maelstrom Wanderer cEDH (Commander / EDH MTG Deck) This collection is out of date, you may click here to see the latest version Maelstrom Wanderer cEDH Commander / EDH RUG (Temur) KrizpMango 0 Group Ordering Land (35) Ancient Tomb Arid Mesa 1x Bloodstained Mire 1x Breeding Pool 1x Cavern of Souls 1x City of Brass 1x Command Beacon 1x Command Tower Big monsters are fun, but missing out on [[Terror of the Peaks]] and [[Gruul Ragebeast]] is a travesty when playing stompy. Its a great answer to an early Zur, as well, since a subsequent swing will just so happen to find our Food Chain, which will then eat Zur to help us cast a super early Wanderer and combo out. If any of those additional cascades are additional creatures, you can continue on, exiling them for additional mana. Pod line: Sacrifice Archmage to Pod to find Conscripts, untapping Pod, and then Pod the persisted Archmage into Kiki-Jiki. I put in all the usual cards youll see in every other Wanderer deck; Avenger of Zendikar; Rite of Replication; Jokulhaups, Apocalypse,all the other mass destruction spellsand of course dragons, because why not? Discord Server | He's too slow and clunky to beat the dedicated combo decks with any consistency. You can always play the more traditional Wanderer build and just ramp for the first few turns; that will still benefit you in the end. Complete Comment Tutorial! However, because our game plan is to throw wrenches into the works, it is completely acceptable to forego ramping on a turn if you can instead cause havoc for other players. Food Chain - Besides going infinite with Misthollow Griffin and allowing me to cascade through my deck, this allows me to sacrifice my tokens from the Kiki-Conscripts combo to cascade infinitely and also gives me a little bit more mana when I might not have enough lands. Gamble is the textbook example of this, and I will often not cast Gamble unless its in the first few turns of the game when my hand is 5+ cards. Warstorm Surge - Due to the prevalence of pesky creatures, I added this in so that my creatures can damage/kill my opponents' creatures simply by entering the battlefield. Thanks in advance. RUG (Temur), Casual EDH Deck with many infinite Combos, 2) Palinchron + Dead Eye Navigator or phantasmal image or vorinclex (or flameshadow conjuring or Sneak Attack): infinite colored mana.